Master of Education
OVERVIEW
Earn a Versatile Education Technology and Instructional Design Degree Online
The global pandemic has created an urgency for design teams to deliver next-generation solutions at a breakneck pace. In various domains including K-12, higher education, and workforce development, these teams are tasked with creating engaging and immersive virtual learning experiences that can substitute for on-ground instruction.
This master’s program was built from the ground up to help those involved in instructional design gain an updated skill set, preparing them to meet the unique needs of each student within today’s new learning environment. The program incorporates design thinking, learning analytics, and universal design and accessibility.
Choose Your Track
The Master of Education in Education Technology and Instructional Design is offered in two tracks: the K-12 pathway and the Adult Learner pathway. These tracks allow students to specify if they are hoping to implement their knowledge in an academic or educational setting, or in a corporate setting. The courses in the K-12 pathway setting focuses on working with students in an educational setting, while the Adult pathway focuses on corporate training and adult education. Candidates may choose to complete both pathways if desired. Your career goals will ultimately help you determine which pathway is best for you.
62%of graduates finish this program within
10Months*
WGU lets you move more quickly through material you already know and advance as soon as you're ready. The result: You may finish faster.
*WGU Internal Data
Flexible Schedule
Tuition per six-month term is
$3,975
Tuition charged per term—rather than per credit—helps students control the ultimate cost of their instructional design degree. Finish faster, pay less!
Average salary increase
$10,916*
School of Education graduates report an average salary increase of$10,916 after completing their WGU degree.
*WGU Internal Data
Career Outlook
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COURSES
Education Technology and Instructional DesignCourses
Program consists of12 courses
At WGU, we design our curriculum to be timely, relevant, and practical—all to help you show that you know your stuff.
Program Guide
This graduate-level educational technology degree is tightly aligned with employer-desired skills for instructional designers. The program offers two tracks: the K-12 pathway and the Adult Learner pathway.Candidates may choose to complete both pathways if desired.
The WGU MEd Education Technology and Instructional Design program was designed (and is regularly updated) with input from the experts on our Education Program Council, as well as ISTE and ATD standards. These respected authorities know exactly what it takes for a graduate to lead a staff of educators, administrators, and support personnel in K-12, higher education and corporate education settings.
This program comprises the following courses. You will typically complete them one at a time as you make your way through your program, working with your Program Mentor each term to build your personalized Degree Plan. You’ll work through each course as quickly as you can study and learn the material. As soon as you’re ready, you’ll pass the assessment, complete the course, and move on. This means that you can finish as many courses as you're able in a term at no additional cost.
Foundations of Learning Design
Learning Experience Design Foundations I
Learning Experience Design Foundations I provides an introduction to the field of learning experience design (LxD) and the role of the learning experience designer, which combines best practices from the fields of instructional design and user experience design, with the goal of creating human centered, goal-oriented learning experiences. This first of two foundational courses introduces Design Thinking and instructional design models, processes, and approaches. This course demonstrates how learning theories and instructional frameworks can be applied to facilitate deep learning, motivation, and engagement. This course also teaches the process for analyzing learners and their needs, as well as defining the instructional problem and goals. There are no prerequisites for this learning experience design course.
Learning Experience Design Foundations II
Learning Experience Design Foundations II is the second of two foundational courses that provide the foundational knowledge and skills learning experience designers need to create human-centered, goal-oriented learning experiences. Continuing to the third, fourth, and final phases of the Design Thinking Process, this course teaches the process and importance of ideation as well as rapid prototyping. It includes techniques for creating e-learning storyboards, which communicate content plans and instructional design strategies and “look and feel” mockups, which incorporate visual design principles and usability best practices. Finally, this course introduces usability testing methods and provides guidelines for planning usability tests for e-learning solutions. Learning Experience Design Foundations I is a prerequisite for this course.
Assessment and Learning Analytics
Assessment and Learning Analytics focuses specifically on applying assessment and learning analytics practices to gauge learner progress through e-learning products. This course is an introduction to assessment models, including competency and skills-based methods, as well as culturally responsive and Universal Design for Learning (UDL) approaches in assessment, rubric, and feedback design. Finally, this course introduces learning analytics, specifically how they can add an additional layer of validation and visibility on learner progress.
Learning Technology
Learning Technology provides opportunities for learners to research emerging learning technologies and see how they are changing current teaching and learning practices. This course also teaches strategies for evaluating learning technologies and their ability to facilitate deep learning and help learners achieve their learning goals, as well as their ability to accommodate learner differences and ensure access for all learners. This course covers techniques that learning experience designers can use to implement technology safely, legally, and ethically in a variety of environments. Additionally, this course explores the types of learning analytics that various technologies generate and the ways in which they can be used to better understand learner progress and optimize the learning experience.
Design Lab
Learning Experience Design Lab
Learning Experience Design Lab requires learners to apply foundational learning experience design strategies to create an instructional solution in the form of an e-learning module. In the course, learners will identify an instructional problem and then design and develop a functional prototype of an e-learning solution. Learning Experience Design Lab provides an environment for learners to apply foundational knowledge and skills, experiment with various e-learning design tools and techniques, provide helpful quality feedback to peers, and receive quality feedback from peers about their own e-learning module. Finally, Learning Experience Design Lab teaches the importance of obtaining user feedback and incorporating that feedback to continuously improve the learning experience. Degree-seeking learners must complete the Learning Experience Design foundations series and two pathway courses prior to completing this course.
Capstone
Identifying Learner Needs and a Research Problem
Identifying Learner Needs and a Research Problem is the first of three capstone courses in the program. This course provides an introduction to design-based research and focuses specifically on the first two phases of the design-based research process: identifying and analyzing the learning problem and reviewing the literature. This course also requires that learners continue applying Design Thinking as they empathize with learners and define the instructional problem that their research will help them understand and address. Finally, this course teaches learners how to conduct a literature review to determine what research has already been done and what is unknown about their research topic. Learning Experience Design Lab is a prerequisite for this course.
Developing an E-Learning Solution and Research Methodology
Developing an E-Learning Solution and Research Methodology is the second of three capstone courses in the program. This course focuses on the next two phases of the design-based research process: designing and developing an e-learning solution and designing a research methodology to test how well the solution addressed the instructional problem. This course also requires that learners continue applying Design Thinking as they ideate potential solutions to the instructional problem and begin prototyping a module of instruction. Finally, this course teaches learners how to design research studies that ensure the safety of human subjects and the ethical collection, storage, and reporting of data. The course Identifying Learner Needs and a Research Problem is a prerequisite for this course.
Implementing and Evaluating E-Learning Solutions
Implementing and Evaluating E-Learning Solutions is the third of three capstone courses in the program. This course focuses on the final steps of the Design-Based Research process: implement, test, refine, reflect, and report. This course also requires that learners continue applying Design Thinking as they test and refine the solution identified during the prototyping phase. The course requires learners to test and refine their implementation strategies, use data to evaluate the effectiveness of their e-learning solution, redesign or enhance their e-learning design based on their interpretation of the data, and summarize their design-based action research study. Developing an E-Learning Solution and Research Methodology is a prerequisite for this course.
K-12 Specialty
Designing and Facilitating E-Learning Experiences for K–12 Students
Designing and Facilitating E-Learning Experiences for K–12 Students is the first of two courses in the K-12 Learning Designer pathway. This course teaches skills needed to plan units of study that leverage virtual settings and achieve academic standards while promoting digital citizenship. This course provides strategies for explaining essential concepts and demonstrating examples for students in K–12 virtual settings. It also provides strategies for using technology to facilitate meaningful collaboration among K–12 students. Finally, this course explains how to design effective practice and assessment opportunities for K–12 students in virtual settings and provides strategies for ensuring students get the feedback they need to improve learning. Learning Technology is a prerequisite for this course.
Quality and Impact of K–12 E-Learning Solutions
Quality and Impact of K–12 E-Learning Solutions is the second of two courses in the K–12 Learning Designer pathway. This course provides an introduction to the challenges K–12 students face in e-learning environments. It also directs learners to professional and academic resources where they can find current research related to issues and innovations learning experience designers implement to solve challenges to K–12 students in e-learning environments. This course also outlines a quality framework for evaluating e-learning solutions for K–12 students and provides opportunities for learners to apply that framework. Lastly, this course provides examples of how learning analytics can be used to determine the impact of e-learning for K–12 students. Through this course, learners will analyze data about K–12 learners to determine the impact an e-learning solution has had on engagement, effort, and learning. This course teaches learners how insights gained from data about K–12 learners can be used to optimize e-learning. Designing E-Learning Experiences for K–12 students is a prerequisite for this course.
Adult Learner Specialty
Designing E-Learning Experiences for Adults
Designing E-Learning Experiences for Adults is the first of two courses in the adult learning designer pathway. This course teaches best practices for supporting adult learners as they acquire knowledge and learn new skills and dispositions. This course explains effective approaches to designing learning experiences for adult learners that are collaborative, experiential, and transformative in nature. This course also explores problem-based and competency-based approaches to designing learning experiences for adults. Each evidence-based approach is defined and supported by theory and research. The course also includes best practices for designing each type of learning experience and provides real examples of each approach. Learning Technology is a prerequisite for this course.
Quality and Impact of Adult E-Learning Solutions
Quality and Impact of Adult E-Learning Solutions is the second of two courses in the Adult Learning Designer pathway. This course introduces the issues learning experience designers often encounter when designing e-learning experiences for adults. It also directs learners to resources about current research related to issues and innovations in designing online learning experiences for adults. This course also outlines a quality framework for evaluating e-learning solutions for adults and provides opportunities for learners to apply that framework. Lastly, this course provides examples of how learning analytics can be used to determine the impact of e-learning solutions for adults. Learners will analyze dashboard data and determine the impact an e-learning solution has had on learner engagement, effort, and learning and how insights gained from data about learners and the learning experience can be used to optimize learning and the environments in which it occurs. Designing E-Learning Experiences for Adults is a prerequisite for this course.
12 Courses
Program consists of12 courses
At WGU, we design our curriculum to be timely, relevant, and practical—all to help you show that you know your stuff.
Program Guide
Capstone Project
Special requirements for this program
WGU's online master's degree program in education technology and instructional design requires the successful completion of a capstone project. You'll take what you've learned during your studies and apply it to a real-world situation, proposing a solution to an actual issue you're likely to face in a professional environment.
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Skills For Your Résumé
As part of this program, you will develop a range of valuable skills that employers are looking for.
- Communications: Developed clear, concise, and organized written communications.
- Research: Developed evidence-based processes rooted in research findings, enhancing the effectiveness and efficiency of educational initiatives.
- Detail Oriented: Identified key areas for improvement in a project, leading to expected outcomes and project success.
- Instructional Design
- Applied an instructional design model, resulting in well-defined and engaging learning activities.
- Modeled solutions for instructional projects, enhancing the overall effectiveness of the learning experiences.
- Presentations: Demonstrated effective presentation skills in both physical and online settings.
“Working on a master's degree through WGU was amazing. I loved working on my own time and schedule, especially since I have a full-time job. My mentor and class instructors were always helpful and proactive in reaching out. The classwork was relevant to my degree. I feel like the classwork was difficult but doable. I would highly recommend WGU to anyone who is working toward a degree WGU offers.”
—Rebecca Hanson
Teachers College Graduate
WGU vs. Traditional Universities
Compare the Difference
Traditional Universities
TUITION STRUCTURE
Per credit hour
Flat rate per 6-month term
SUPPORT
Schedule and wait days or even weeks to meet with one of many counselors
Simply email or call to connect with your designated Program Mentor who supports you from day one
EXAMS
Scheduled time
Whenever you feel ready
SCHEDULE
Professor led lectures at a certain time and place
Courses available anytime, from anywhere
TIME TO FINISH
Approximately 2 years, minimal acceleration options
As quickly as you can master the material, can finish programs in under 2 years
Traditional Universities
TUITION STRUCTURE
Per credit hour
TUITION STRUCTURE
Flat rate per 6-month term
SUPPORT
Schedule and wait days or even weeks to meet with one of many counselors
SUPPORT
Simply email or call to connect with your designated Program Mentor who supports you from day one
EXAMS
Scheduled time
EXAMS
Whenever you feel ready
SCHEDULE
Professor led lectures at a certain time and place
SCHEDULE
Courses available anytime, from anywhere
TIME TO FINISH
Approximately 2 years, minimal acceleration options
TIME TO FINISH
As quickly as you can master the material, can finish programs in under 2 years
Why WGU?
You Aren't On Your Own
WGU has Program Mentors who work with you from the day you start, all the way through graduation. They help you chart your courses, answer your questions, and ensure you can go through your program. You're not alone when you choose an online degree at WGU.
Flexibility You Need
Students choose WGU for their online degree program because of its flexibility. Whether you already have a full-time job, have responsibilities as a parent, or just have a busy schedule, WGU can work for you.
Strong Alumni Network
When you enroll in an online master's degree program at WGU, you join an impressive network of teachers.
Accredited, Respected,
Recognized™
One important measure of a degree’s value is the reputation of the university where it was earned. When employers, industry leaders, and academic experts hold your alma mater in high esteem, you reap the benefits of that respect. WGU is a pioneer in reinventing higher education for the 21st century, and our quality has been recognized.
COST & TIME
When We Say Affordable We Mean It
By charging per six-month term rather than per credit—and empowering students to accelerate through material they know well or learn quickly—WGU helps students control the ultimate cost of their degrees. The faster you complete your program, the less you pay for your degree.
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Pay less by completing your program faster
TOTAL COST:
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Cost Breakdown
A Master's Degree Within Reach
There is help available to make paying for school possible for you:
The average student loan debt of WGU graduates in 2022 (among those who borrowed) was less than half* the national average.
Responsible Borrowing Initiative
Most WGU students qualify for financial aid, and WGU is approved for federal financial aid and U.S. veterans benefits.
Financial Aid
Many scholarship opportunities are available. Find out what you might be eligible for.
Scholarships
*WGU undergraduate students have approximately half the debt at graduation compared to the national average, according to theInstitute for College Access and Success (2022).
FLEXIBLE SCHEDULE
Education That’s Truly at Your Own Pace
What makes WGU uniquely flexible? We allow you to finish courses as quickly as you can show competence. You do so by passing assessments instead of sitting in class for a set number of weeks. At WGU, there are no rigid class schedules, no set log-in times, and no hard deadlines set by professors. Rather, you work with your Program Mentor to create a Degree Plan that works with your busy life. Want to take a test at 2 AM? At WGU it’s possible. Earn a career-focused education on your time.
"While getting my degree I was faced with learning how to teach from home, and help my own children adapt to learning online because of our pandemic. I love how WGU was flexible and I was able to breeze through courses when I knew the information and take my time on the ones I needed to.”
—Rachel Hink
Teachers College Graduate
CAREER OUTLOOK
A Master’s in Education Technology Paves the Way to the Next Step in Your Career as an Educator
The education landscape is changing rapidly, whether it be in the K-12, higher education, or corporate training space. An increased demand for online education and a greater appetite for custom-tailored and individualized education has created an urgency in the new and expanding field of educational technology. As demand continues to grow, these industries need skilled professionals with a deep understanding of the education technology and instructional design disciplines.
ThisMaster of Education in Education Technology and Instructional Design offers two pathways depending on your desired area of expertise. One prepares you to develop educational programs, methods, and curriculum for K-12 students, while the other is more focused on readying you to provide the same, but in areas including higher education and workforce development. A master’s degree program will help you gain the skills needed to improve learning experiences and play a part in the evolving future of education.
Return on Your Investment
On average, WGU graduates see an increase in income post-graduation
Average income increase from all degrees in annual salary vs. pre-enrollment salary. Source:2023 Harris Poll Surveyof 1,655 WGU graduates.
Survey was sent to a representative sample of WGU graduates from all colleges. Respondents received at least one WGU degree since 2017.
7%
According to the U.S. Bureau of Labor Statistics, thedemand for instructional coordinatorsat the K-12 level is set to grow by 7% from 2021 to 2031. There is a similar need fortraining and development specialistsin the corporate world with demand projected to increase by 8% over that same period.
Learn About All the Opportunities in Education Technology and Instructional Design
With a master’s degree in education technology and instructional design you could be prepared for the following jobs, depending on your industry of focus.
K-12
- Instructional coordinator
- Instructional designer
- Curriculum developer
- Instructional technologist
- Instructional developer
- Educational technologist
- Learning designer
- Director of eLearning
- Learning Engineer
- Learning architect
- Instructional design coordinator
- Distance education administrator
- Academic technologist
- Learning Experience Designer
Higher Education
- Director of Learning Experience Design
- Learning Experience Designer
- Academic technologist
- Distance education administrator
- Director of instructional design
- Director of eLearning
- Academic technologist
- Online course designer
- Online course developer
- Learning Engineer
- Learning Architect
Corporate Training
- Multimedia producer
- Training and development specialist
- Instructional technology specialist
- Director of Learning Experience Design
- Learning Experience Designer
- Director of instructional design
- Director of eLearning
- eLearning Designer/Developer
ADMISSIONS
Master in Education Technology and Instructional DesignAdmission Requirements
To enroll in this program, you must be in possession of a bachelor's degree from an appropriately accredited institution and be interested in advancing your expertise in education technology and instructional design.
You will also need access to a community of learners. This community of learners will be the focus of your capstone project at the end of your program and other assessments throughout your program, and you will need to identify this group during your first term.
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Download your step-by-step guide to enrollment.
Get Your Questions Answered
Talk to an WGU Enrollment Counselor.
More About the MEd in Education Technology and Instructional Design
More About This Degree
Financial Aid
No. You do not have to be a teacher to pursue WGU’s Master of Education in Education Technology and Instructional Design. In fact, the program is built to provide knowledge and skills not only to teachers but also to individuals planning to work in other fields like corporate training.
You can have any bachelor's degree and be working in any sector to pursue this Master of Education in Education Technology and Instructional Design. In fact, the program is built to provide knowledge and skills to any individuals planning to work on training, curriculum, instruction, and more.
WGU is approved to offerfederal student aid. You will need to apply using the FAFSA, which is used to determine your eligibility for aid. WGU’s FAFSA school code is 033394.
Scholarships are available for new WGU students and returning graduates.This video shows moreabout scholarship opportunities and how they can help you pay for school. Get information on:
- How to apply
- Eligibility requirements
- Examples of scholarships
- What happens after you apply
- FAQs
- Other financial aid options
WGU's tuition is a flat rate that is charged every six months. You can take as many courses as you are able in that six-month term—with no extra cost. You simply pay for the term and do as much work as you can or want to during that time. This means that finishing faster helps you save money—a major benefit you won't find at most other schools.
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